List of WebGL frameworks

From Wikipedia, the free encyclopedia

Frameworks are available to create WebGL content quickly and easily without building from the ground up.

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Note: the following list mixes WebGL libraries with game engines as well as cloud services without any distinctions.

Name Scripting Modeling Animation Integrated Audio Integrated Networking Integrated Physics Cloud-Independent WebGL Implementation (Version) WebVR Import Export License Notes and references
A-Frame JavaScript No Yes Yes No No No Native (1.0) Yes OBJ, COLLADA, Community components for glTF, FBX, three.js HTML, three.js MIT License An open-source WebVR framework for building 3D and VR experiences with HTML and Entity component systemecosystem.
Away3D TypeScript No Yes Yes No Yes Yes Flash transpiled(1.0) No No No Apache License 2.0 TypeScript/JavaScript adaptation of the Away3D engine built in Flash.[1]
Babylon.js JavaScriptTypeScript No Yes Yes No Yes Yes Native (1.0) No OBJ, FBX, STL, Babylon All formats supported by Blender and 3dsMax (exporters available) Apache License 2.0 JavaScript framework for building 3D games with HTML 5 and WebGL.[2]
Blend4Web JavaScript Yes Yes Yes No Yes Yes Native (1.0 and 2.0) Yes All formats supported by Blender All formats supported by Blender GPLv3 or commercial Complete 3D Web suite which includes a material editor, logic nodes, VR, animation, spatial audio system and a physics engine.[3]
Clara.io JavaScriptREST API Yes Yes No No Yes Yes Native (1.0) Yes OBJ, FBX, Blend, STL, STP OBJ, FBX, Blend, STL, Babylon.js, Three.js Freemium or commercial Web-based freemium 3D computer graphics software developed by Exocortex, a Canadian software company.[4]
CopperLicht JavaScript No Yes Yes No Yes Yes Native (1.0) No No No Open sourcebased on zlib An open source JavaScript library/APIfor creating games and interactive 3D applications using WebGL, developed by Ambiera.[5]
deck.gl JavaScript No Yes No No No No Native (1.0) No GeoJson, PLY, LAS/LAZ, etc. Yes MIT A WebGL-powered framework for visual exploratory data analysis of large datasets.[6]
Goo Create JavaScript No Yes Yes No Yes No Native (1.0) No FBX, OBJ No Freemium or commercial WebGL game engine coupled with a browser-based editor (Goo Create).[7]
Koru No Yes Yes No No No Yes Native (1.0) No COLLADA, FBX, OBJ, 3DS, STL, PLY, Boxshot Model Files HTML Proprietary Koru is a WebGL authoring tool with scene composing, simple animations and large materials library. Exports to desktop and server-based HTML files. [8]
Kubity No No No No No Yes Yes .NET transpiled(1.0) No No No Proprietary Kubity is an online platform that offers various ways of displaying, exploring and sharing 3D models on Web browserand mobile devices.[9]
LayaAir ActionScript 3.0JavaScriptTypeScript No Yes Yes Yes No No Native, also implements canvas2D (1.0) No FBX No Open source(engine), Proprietary(model conversion) Open-source API for games and multimedia routines modules. Display animation on Web browser and mobile devices.[10]
luma.gl JavaScript Yes Yes No No No Yes Native (1.0) No OBJ Yes MIT A JavaScript WebGL Framework for Data Visualization[11]
multivers3D JavaScript No Yes Yes Yes Yes No Native (1.0) Yes glTF2.0 JSON No Proprietary WebGL middleware for gaming: native libraries (controls, physics, FXs), loaders, profiles, multiusers, encryption & messaging.[12]
OSG.JS JavaScript No Yes No No No Yes Native (1.0) No No No MIT Open-source WebGL framework based on OpenSceneGraph concepts.
PlayCanvas JavaScript No Yes Yes Yes Yes No Native (1.0) No FBX, OBJ No MIT (engine), proprietary(cloud-hosted editor) Open-source 3D game engine alongside a proprietary cloud-hosted creation platform that allows for editing via a browser-based interface.[13]
SceneJS JavaScript No Yes No No Yes Yes Native (1.0) No OBJ No GPLv2 or MIT SceneJS is an open-source WebGL-based 3D visualization engine from @xeoLabs.[14]
Sketchfab JavaScript No Yes No No No No Native (1.0) Yes .3dc, .3ds, .ac, .abc, .obj, .bvh, .blend, .geo, .dae, .dwf, .dw, .x, .dxf, .fbx, .ogr, .gta, .gltf, .igs, .mu, .craft, .kmz, .las, .lwo, .q3d, .mc2obj, .flt, .iv, .osg, .ply, .bsp, .md2, .mdl, .shp, .stl, .txp, .vpk, .wrl, .vrml[15] No Proprietary website used to display and share 3D content online.[16]
Three.js JavaScript No Yes Yes No No Yes Native (1.0) Yes FBX, OBJ, STL OBJ MIT cross-browser JavaScript library/APIused to create and display animated 3D computer graphics on a Web browser.[17]
Unity UnityScript, C#Boo Yes Yes Yes Yes Yes Yes .NET transpiled (1.0 and 2.0) No FBX, OBJ No Proprietary Offers a WebGL build option since version 5.[18]
Whitestorm.js JavaScript No Yes Yes Yes Yes Yes Native (1.0) In v2.x.x All formats supported by Three.js All formats supported by Three.js MIT Super-fast 3D JavaScript framework/APIfor Web Applications & Games. Based on Three.js[19]
Name Scripting Modeling Animation Integrated Audio Integrated Networking Integrated Physics Cloud-Independent WebGL Implementation (Version) WebVR Import Export License Notes and references

 

[출처] https://en.wikipedia.org/wiki/List_of_WebGL_frameworks

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