Clone an Object3D model from a Collada load call

2down voteaccepted

This ended up working:

var loader = new THREE.ColladaLoader();
loader.load('../Turn.dae', function colladaReady(result) {
    var piece = result.scene.children[0];
    for (var i = 0; i < 10; i++) {
        var newPiece = new THREE.Object3D();

        for (var j = 0; j < piece.children.length; j++) {
            newPiece.add(new THREE.Mesh(piece.children[j].geometry, piece.children[j].material));
        }

        newPiece.position.set(i * 100, 0, 0);
        newPiece.scale.set(30, 30, 30);
        scene.add(newPiece);
    }

    renderer.render(scene, camera);
});

So instead of getting a single mesh, I got a group of meshes. I'm new to this, so I don't know why this is different from what every other answer I've seen. The dae file was exported directly from Sketchup. I'd be interested in knowing if there is a easier/better was to do this.

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[출처] https://stackoverflow.com/questions/12548280/clone-an-object3d-model-from-a-collada-load-call

 

 

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