Blender 3D Hotkeys, Shortcut Keys and Reference
2013.07.13 16:14
Blender 3D Hotkeys, Shortcut Keys and Reference
| OM = Object Mode only | SM = Sculpt Mode only |
| EM = Edit Mode only | PM = Pose Mode only |
A | Select all / Deselect all | |
Shift + A | Add menu | |
Alt + A | Play animation toggle | |
Alt + Shift + A | Play animation in reverse toggle | |
CTRL + A | OM | Apply menu (such as freeze transforms) |
CTRL + Shift + A | OM | Make Dupliverts Real |
B | Border select (marquee select) | |
Shift + B | Marquee zoom | |
Shift + B | Set render border (Active Camera) | |
Alt + B | Isolate 3D view toggle | |
C | Circle select (brush select) | |
C | SM | Clay brush |
Shift + C | 3D Cursor to origin | |
Alt + C | OM | Convert menu |
Alt + C | EM | Close / Open a curve |
CTRL + Shift + C | OM | Add Constraint menu |
CTRL + Alt + Shift + C | Set Origin menu | |
D | SM | Draw brush |
Shift + D | Duplicate | |
Alt + D | Linked Duplicate (Instance) | |
E | EM | Extrude region |
Alt + E | EM | Extrude menu |
Shift + E | EM | Crease |
Shift + E | EM | Set Keyframe Extrapolation menu (Graph Editor) |
E | End frame assign (Timeline window) | |
CTRL + E | EM | Edges menu |
F | EM | Create Face (3+ vertices selected) |
F | EM | Create Edge (2 vertices selected) |
F | SM | Brush size adjust |
Shift + F | SM | Brush strength adjust |
Shift + F | Camera Fly mode | |
CTRL + F | EM | Faces menu |
Alt + F | EM | Fill create faces |
Alt + Shift + F | EM | Beauty Fill create faces |
CTRL + Shift + F | EM | Edge Flip |
CTRL + Alt + Shift + F | EM | Select linked flat faces (Face Mode only) |
G | Move (Grab) | |
G | SM | Grab brush |
Alt + G | OM | Reset location |
CTRL + G | Create new group | |
Shift + G | OM | Select Grouped menu |
CTRL + Shift + G | OM | Add selected to active group |
Alt + Shift + G | OM | Remove selected from active group |
Alt + G | Ungroup (Node Editor) | |
CTRL + G | EM | Vertex Groups menu |
Shift + G | EM | Select Similar menu |
CTRL + G | Add selected objects to group | |
H | Hide selected | |
Shift + H | Hide unselected | |
Alt + H | Unhide all | |
CTRL + H | OM | Restrict selected from render |
CTRL + Alt + H | OM | Allow selected to render |
H | Minimize node toggle (Node window) | |
CTRL + H | EM | Hooks menu |
I | Insert Keyframe menu | |
Alt + I | Delete keyframe | |
I | SM | Inflate brush |
CTRL + I | Select Inverse | |
Shift + I | PM | Add IK menu |
CTRL + Alt + I | PM | Remove IK constraint |
J | Save last render (Render window) | |
CTRL + J | OM | Join selected objects |
Alt + J | EM | Covert selected triangles to Quads |
LMB + K | EM | Knife cut |
LMB + Shift + K | EM | Knife cut midpoint |
L | OM | Make Local menu |
L | EM | Select Linked Components |
L | SM | Layer brush |
CTRL + L | OM | Make Links menu |
Shift + L | OM | Select Linked menu |
M | OM | Move object to a different layer |
M | Add Marker (Action Editor) | |
M | Add Marker (Timeline) | |
CTRL + M | Mirror object over an axis | |
Alt + M | EM | Merge menu |
N | Properties panel toggle | |
CTRL + N | OM | Reload Start-up File |
CTRL + N | PM | Recalculate Roll menu |
CTRL + N | EM | Recalculate normals to outside |
CTRL + Shift + N | EM | Recalculate normals to inside |
O | EM | Proportional Editing on/off toggle |
Alt + O | EM | Proportional Editing connected toggle |
Shift + O | EM | Proportional Editing Falloff type toggle |
CTRL + O | Open file | |
CTRL + Alt + O | Link file | |
O | Clean Keyframes (F-Curve Editor) | |
Alt + O | Smooth Keys (F-Curve Editor) | |
Alt + O | OM | Clear Origin on children |
P | OM | Start Game Engine |
P | EM | Separate |
P | SM | Pinch/Magnify brush |
P | EM | Pin vertices (UV/Image Editor) |
Alt + P | EM | Unpin vertices (UV/Image Editor) |
Alt + P | Clear Parent menu | |
CTRL + P | Make Parent | |
CTRL + Shift + P | Make Parent without Inverse | |
CTRL + P | EM | Make Vertex Parent |
CTRL + Alt + P | Make Proxy | |
CTRL + Q | Quit Blender | |
CTRL + Alt + Q | Quad View toggle | |
R | Rotate | |
Alt + R | OM | Clear rotation |
CTRL + R | EM | Loop Cut |
Shift + R | EM | Select Row from selected vertex (NURBS surface) |
S | Scale | |
Alt + S | OM | Reset Scale |
S | SM | Smooth brush |
S | Start frame assign (Timeline window) | |
Shift + S | Snap menu | |
Alt + S | EM | Shrink / Fatten |
CTRL + S | Save File | |
T | Object Tools panel toggle | |
T | Toggle frames / seconds (Timeline) | |
CTRL + T | EM | Tilt (Curves) |
Alt + T | EM | Reset Tilt (Curves) |
Shift + T | SM | Flatten/Contrast brush |
Shift + T | Move Texture Space | |
Shift + Alt + T | Scale Texture Space | |
CTRL + T | OM | Make Track menu |
Alt + T | OM | Clear Track menu |
CTRL + T | EM | Convert selected faces to triangles |
U | OM | Make Single User menu |
U | EM | UV Mapping menu |
CTRL + U | Save User Settings | |
CTRL + Alt + U | User Preferences window | |
V | EM | Set Handle Type menu (curves) |
V | EM | Rip selected vertices |
V | Object Mode / Vertex Paint Mode toggle | |
CTRL + V | EM | Vertices menu |
W | OM | Specials menu |
W | EM | Specials menu (varies per object) |
W | EM | Weld / Align menu (UV/Image Editor) |
Shift + W | EM | Warp |
CTRL + W | Save File | |
X | Delete menu | |
X | Constrain global X axis transform | |
XX | Constrain local X axis transform | |
Y | Constrain global Y axis transform | |
YY | Constrain local Y axis transform | |
Y | EM | Split Vertex / Edge / Face |
Z | Constrain global Z axis transform | |
ZZ | Constrain local Z axis transform | |
Z | Solid / Wireframe toggle | |
Alt + Z | Solid / Textured toggle | |
CTRL + Z | Undo | |
CTRL + Shift + Z | Redo | |
NUM 0 | Active camera view | |
CTRL + NUM 0 | Turn selected object into active camera | |
CTRL + Alt + NUM 0 | Move camera to current view | |
NUM . | Frame selected in view | |
NUM / | Global/Local view toggle | |
NUM 1 | Front view | |
NUM 3 | Side view | |
NUM 7 | Top view | |
NUM 5 | Perspective/Orthographic view toggle | |
CTRL + NUM 1 | Back view | |
CTRL + NUM 3 | Other side view | |
CTRL + NUM 7 | Bottom view | |
NUM 4/NUM 6 | Rotate view left/right in iterations | |
NUM 2/NUM 8 | Rotate view up/down in iterations | |
Keyboard # | View layer 1 - 10 | |
Alt + Keyboard # | View layer 11 - 20 | |
~ | View all layers | |
CTRL + Keyboard # | Add Subsurf modifier with that # of levels | |
, | Bounding Box Center pivot | |
CTRL + , | Median Point pivot | |
. | 3D Cursor pivot | |
CTRL + . | Individual Centers pivot | |
Alt + . | Active Object pivot | |
HOME | Frame all in view | |
Tab | Object Mode / Edit Mode toggle | |
CTRL + Tab | EM | Mesh Select Mode menu |
CTRL + Tab | OM | Object Mode / Weight Paint Mode toggle |
CTRL + Tab | Object Mode / Pose Mode toggle (Armatures) | |
Spacebar | Search (3D view) | |
Spacebar | Toolbox (UV/Image Editor) | |
CTRL + Spacebar | Transform Manipulator toggle | |
Alt + Spacebar | Orientation menu | |
CTRL + LMB drag | Lasso select | |
CTRL + LMB click | EM | Extrude / Create new component or bone |
Left/Right Arrow | Increase 1 frame | |
Up/Down Arrow | Increase 10 frames | |
Shift + Left/Right Arrow | Go to end start/end frame | |
CTRL + Up/Down Arrows | Maximize current view toggle | |
Shift + Spacebar | Maximize current view toggle | |
CTRL + Left/Right Arrows | Screen presets toggle | |
F1 | Open file | |
F2 | Save As | |
F3 | Repeat History menu | |
F3 | Save Rendered Image (UV/Image Editor) | |
F11 | Show last closed rendered image | |
F12 | Render current frame | |
CTRL + F12 | Render animation | |
Shift + F1 | Link/Append from Library | |
Shift + F2 | Logic Editor | |
Shift + F3 | Node Editor | |
Shift + F4 | Python Console | |
Shift + F5 | 3D view | |
Shift + F6 | Graph Editor | |
Shift + F7 | Properties | |
Shift + F8 | Video Sequence Editor | |
Shift + F9 | Outliner | |
Shift + F10 | UV/Image Editor | |
Shift + F11 | Text Editor | |
Shift + F12 | Dope Sheet |
본 웹사이트는 광고를 포함하고 있습니다.
광고 클릭에서 발생하는 수익금은 모두 웹사이트 서버의 유지 및 관리, 그리고 기술 콘텐츠 향상을 위해 쓰여집니다.
광고 클릭에서 발생하는 수익금은 모두 웹사이트 서버의 유지 및 관리, 그리고 기술 콘텐츠 향상을 위해 쓰여집니다.

